Battletech heavy metal mortar support
- #BATTLETECH HEAVY METAL MORTAR SUPPORT INSTALL#
- #BATTLETECH HEAVY METAL MORTAR SUPPORT PLUS#
- #BATTLETECH HEAVY METAL MORTAR SUPPORT FREE#
#BATTLETECH HEAVY METAL MORTAR SUPPORT PLUS#
So is Heavy Metal worth it? This DLC has a quite long series of Flashpoints, where you will meet two legendary characters drawn from BattleTech lore, plus a super-mech. On the whole, however, it deals big, focused damage, which is very dangerous when combined with high mobility. That said, the mech that is using it is also at a greater risk of attack, so make sure you position that unit as carefully as possible.
This weapon is very effective in open areas where you do not have to pass through forests, bodies of water, or any terrain that disturbs your speed. However, we tried to use Assassin, one of the fastest medium mechs.
That way, mechs that are suited to using the COIL Beam tend to come from the light and medium categories.įlea is a mech exemplified by developer Harebrained Schemes as a good COIL Beam user. So the further it goes, the stronger the attack from the weapon. This weapon has a special damage calculation, where the damage is multiplied by the evasion of the unit (but has no effect if the mech jumps). This is great if combined with more mobile mechs that are able to attack from the rear, especially if you meet some deadly assault mechs. This weapon is good for fighting against closely-placed groups of enemies and those that are still not directly visible (only on radar), and because it attacks all parts of the mechs, the rear armour will be hit too. With this weapon, you can damage an area (AoE) and hit all the units there, with 10-50 damage on each. Mortars that are sold via the market only have one ammo (apart from Bull Shark’s), meaning that it can only be used once in any given level. Speaking of mortars, this is a new addition for Heavy Metal. Still deadly in our opinion, and it still has that mortar. The result is now our heat management is at three bars and the damage slightly decreased to 470s.
#BATTLETECH HEAVY METAL MORTAR SUPPORT INSTALL#
Thus we tried to tinker a bit by replacing some of the default weapons with their rarer versions (up to +++) to deal more damage so that we could instead remove several weapons and install more heat sinks or exchangers. However, the heat production exceeds the sinking, so you most likely will not be able to make frequent alpha strikes. Returning to the Bull Shark: with so much heavy weaponry on its shoulders (plus a special mortar that has two ammo), it is capable of dealing damage of more than 500, the highest we have seen so far (please correct us if we’re wrong though). So if you don’t want to travel far, it is best not to stray too close to the other side of the map. A piece of advice, all of these Flashpoints are located in the Periphery, you know, the black region in the middle. You also have the option to face it directly, even though the crew seems reluctant to do so. In fact, this Flashpoint feels like a mini-campaign, where you will meet some legendary mercenaries, one of which is Black Widow. Every time you finish a Flashpoint, you will be asked to run some contracts and kill some time before you got another, so you have to be patient if you want to get it. To get it, you have to follow a series of special green Flashpoints (this seems to be the special Flashpoint colour for Heavy Metal) that require a lot of in-game time to get done. It’s a LosTech mech from the Star League era, and it has a huge number of weapon hard points but also produces astronomical heat. Now, let’s talk about the most special mech in the Heavy Metal DLC: the Bull Shark. Archer has special equipment called the Missilery Suit that makes the missile attack more focused on one area, making it a great assault weapon able to do damage to heavy foes. Meanwhile, Archer is a missile boat that can be relied on from a distance, but it is also deadly when on approach with its laser (and it was one of our mainstays across a number of missions). Then there is the Rifleman which, as the name suggests, specialises in direct attacks. Flea has the highest mobility, giving you more options regarding light mechs in the beginning, even though we didn’t use it much. You can find all the new mechs on missions or via the market straightaway upon activating the DLC, except the Bull Shark. Meanwhile, there are several new weapons, such as the COIL Beam and the mortar, which we will discuss later.įirst, let’s talk about the new mechs.
#BATTLETECH HEAVY METAL MORTAR SUPPORT FREE#
From a free update, you can also get two new mechs, namely Warhammer and Marauder. Those mechs are Flea, Rifleman, Archer, Assassin, Vulcan, Phoenix Hawk, Annihilator, and, of course, Bull Shark, a special mech that you can get through the Flashpoints. As the name suggests, Heavy Metal relies on a number of new mechs and weaponry.